#powerlinesinmovies Cypher (2002)
Monochrome AV1 with a desync.
I should make a bigger version and use it as a wallpaper.
Basic PVQ implemented.
Same image, same target compression, lapping enabled.
Milestone achieved: beat JPEG.
Fun fact: Diablo 2 had A3D (Aureal 3D) support. Yes, not EAX support, just A3D, who were dead 2 months after the game was released. LoD kept the support despite being released almost a year after the company went defunct. The latest patch still keeps support for it, along with the Glide API.
I've actually played it with an A3D wrapper for EAX, and it just added reverb when you were in the caves, and I think the rain was more audible (yes D2 has rain, it even has a day/night cycle).
#TLMC Amateras Records - Purely
Amateras are a solid and well known circle. They're less house-orientated than Alstroemeria but they'll occasionally do something like this.
Codec researcher, x86 assembly and Vulkan expert. As expected.
Had nothing to do with x264. Most unexpected.
A Mastodon instance for people interested in multimedia, codecs, assembly, SIMD, and the occasional weeb stuff.